/* * Copyright (c) 2001-2006 MUSIC TECHNOLOGY GROUP (MTG) * UNIVERSITAT POMPEU FABRA * * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ #include #include "CLAM_Math.hxx" #include "vmPalette.hxx" namespace CLAM { namespace VM { const int Palette::NCOLORMAPPING = 8192; const int Palette::FIRST_INDEX = 64; const int Palette::NCOLORS = 64; Palette::Colormap Palette::mColormap; int Palette::mInited=0; Palette::Palette(float v) : mColormapping(0) { mColormapping = new int[NCOLORMAPPING]; InitColors(); mValue=v; CalcColormap(); } Palette::~Palette() { if ( mColormapping ) delete [] mColormapping; } void Palette::CalcColormap() { //D/ Calculate the conversion color map, depending and the scaling value. int i; float v = 0.34-mValue/3.; for (i=0;i